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2008
Conference Paper
Titel
A Model for Making User Interaction Design Decisions in AmI Environments
Abstract
This paper focuses on User Interaction (UI) in an Ambient Intelligence (AmI) environment. The number and diversity of advanced electronic (multimedia) devices used in our homes or neighboring (neighborhood, office, and city) spaces today is growing exponentially, thus leading to an increase in the complexity of interaction with these devices. In the near future, it will be almost impossible to maintain an overall picture of all the functionality and services accessible through these devices. We have identified this problem and suggest here a novel approach on how to work around this in future. In this paper we identify different types of interaction techniques and I/O devices, their data types/formats, a mapping to multimodal appliances/actuators and a task by data type classification of interaction techniques since the interaction affordance could be suggestive to appropriate modality fusion or fission. We also exploit useful information from existing research work on user and world models to incorporate into our analyses. Finally, we summarize our results in form of a table to equip UI design engineers with a toolset that will enable an easy selection and/or adaptation of new interaction techniques that can provide the end user with a more natural and intuitive multimodal interactive experience with his/her device ensemble.
Author(s)