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  4. Interactive 360° narrative for TV use
 
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2020
Conference Paper
Title

Interactive 360° narrative for TV use

Abstract
Given appropriate playout technologies, 360° video can be shown on regular SmartTVs (HbbTV), even as live video. However, limitations of TVs restrict the amount of interactivity that can be provided on top of the 360° navigation. The paper utilizes examples from the Hyper360 project to provide suggestions for the design of interactive 360° TV applications. One of the topics addressed is the need to consider the requirements of interactive 360° videos in pre-production and during filming, providing content that will provide a viewer experience without disruptive visual and technical effects. The paper is based on the lessons learned from the steps of building an interactive application for web and HbbTV consumption, from initial technical capability tests to the finished interactive 360° experience.
Author(s)
Fuhrhop, Christian  
Fraunhofer-Institut für Offene Kommunikationssysteme FOKUS  
Bassbouss, Louay  
Fraunhofer-Institut für Offene Kommunikationssysteme FOKUS  
Patz, Nicolas
RBB
Mainwork
IEEE International Conference on Multimedia & Expo Workshops, ICMEW 2020  
Project(s)
Hyper360  
Funder
European Commission EC  
Conference
International Conference on Multimedia and Expo Workshops (ICMEW) 2020  
International Conference on Multimedia and Expo (ICME) 2020  
Open Access
File(s)
Download (727.62 KB)
Rights
Use according to copyright law
DOI
10.24406/publica-r-408219
10.1109/ICMEW46912.2020.9105946
Language
English
Fraunhofer-Institut für Offene Kommunikationssysteme FOKUS  
Keyword(s)
  • HbbTV

  • 360°

  • interactive narrative

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