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  4. Architecture and tracking algorithms for a distributed mobile industrial AR aystem
 
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2007
Conference Paper
Title

Architecture and tracking algorithms for a distributed mobile industrial AR aystem

Abstract
In Augmented Reality applications, a 3D object is registered with a camera and visual augmentations of the object are rendered into the users field of view with a head mounted display. For correct rendering, the 3D pose of the users view w.r.t. the 3D object must be registered and tracked in real-time, which is a computational intensive task. This contribution describes a distributed system that allows to track the 3D camera pose and to render images on a light-weight mobile front end user interface system. The front end system is connected by WLAN to a backend server that takes over the computational burden for real-time tracking. We describe the system architecture and the tracking algorithms of our system.
Author(s)
Koch, Reinhard
Christian-Albrechts-Univ., Kiel
Evers-Senne, Jan-Friso
Christian-Albrechts-Univ., Kiel
Schiller, Ingo
Christian-Albrechts-Univ., Kiel
Wuest, Harald  
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Stricker, Didier
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
ICVS 2007 - Vision Systems in the Real World. Adaptation, Learning, Evaluation. CD-ROM  
Conference
International Conference on Computer Vision Systems (ICVS) 2007  
DOI
10.2390/biecoll-icvs2007-87
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • Augmented reality (AR)

  • real-time tracking

  • distributed system

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