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Computer graphics applications in virtual engineering

 
: Binotto, A.; Brunetti, G.; Gierlinger, T.; Pereira, C.E.; Santos, P.; Stork, A.

Ecole Supérieure des Technologies Industrielles Avancées -ESTIA-:
Virtual Concept 2006 : VC Preliminary Forums Summer School
Porto Alegre, 2006
13 pp.
Virtual Concept Summer School (VC SS) <2006, Porto Alegre>
English
Conference Paper
Fraunhofer IGD ()
virtual engineering; product development; cross-domain engineering; realtime 3D graphics

Abstract
The application of computer graphics and communication technology in the product development process leads to virtual engineering that, besides Computer-Aided Design/Engineering (CAD/CAE) and Product Lifecycle Management (PLM), is becoming a key factor for successful multidisciplinary rapid product development. Virtual engineering tools address the support of cross-domain engineering to integrate the different engineering disciplines and provide a fruitful environment for innovation in products and processes. The advances in virtual engineering are motivated by the global economic competitiveness and, at the same time, by the global alliances built to meet this competition with innovation, collaboration, excellence, quality and shorter development times. In this work, the authors give an overview of the basic concepts of collaborative virtual engineering present in all phases of innovative product development (from design, to engineering, and to maintenance), providing examples for virtual engineering applications and focusing on the importance of real-time graphics systems.

: http://publica.fraunhofer.de/documents/N-49440.html