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  4. Virtual and augmented reality in sports: An overview and acceptance study
 
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2016
Conference Paper
Title

Virtual and augmented reality in sports: An overview and acceptance study

Abstract
The interest in virtual and augmented reality exploded during the last two years. We propose the use of these systems in the field of sports by combining this technology with a local area radio-based localization technology. This allows for novel application scenarios using virtual environments in team-based sports, which are outlined in this work. We conducted an online survey among 227 athletes about the acceptance of virtual reality headsets for training in different kind of sport disciplines.
Author(s)
Gradl, Stefan
Friedrich-Alexander-University, FAU, Erlangen
Eskofier, Björn
FAU
Eskofier, Dominic
realities io, Tübingen
Mutschler, Christopher  
Otto, Stephan
Mainwork
ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct, UbiComp 2016. Proceedings  
Conference
International Joint Conference on Pervasive and Ubiquitous Computing - Adjunct (UbiComp) 2016  
DOI
10.1145/2968219.2968572
Language
English
Fraunhofer-Institut für Integrierte Schaltungen IIS  
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