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Haptic interaction with video streams containing depth data

: Rasool, Shahzad; Sourin, Alexei


Sourin, Alexei ; Institute of Electrical and Electronics Engineers -IEEE-; Association for Computing Machinery -ACM-, Special Interest Group on Computer Graphics and Interactive Techniques -SIGGRAPH-; International Federation for Information Processing -IFIP-:
International Conference on Cyberworlds, CW 2015. Proceedings : 7 - 9 October 2015, Visby, Sweden
Los Alamitos, Calif.: IEEE Computer Society Conference Publishing Services (CPS), 2015
ISBN: 978-1-4673-9402-4 (Print)
ISBN: 978-1-4673-9403-1
International Conference on Cyberworlds (CW) <14, 2015, Visby>
Conference Paper
Fraunhofer IDM@NTU ()
Virtual reality (VR); haptics; haptic rendering; tangible video; KINECT; Business Field: Digital society; Research Area: Modeling (MOD)

Video interaction is a common way of communication in cyberspace. It can become more immersive by incorporating haptic modality. Using commonly available depth sensing controllers like Microsoft Kinect, information about the depth of a scene can be captured in real-time together with the video. In this paper, we present a method for real-time haptic interaction with videos containing depth data. Forces are computed based on the depth information. Spatial and temporal filtering of the depth stream is used to provide stability of force feedback delivered to the haptic device. Fast collision detection ensures the proposed approach to be used in real-time. The usefulness of the approach is illustrated by a tangible video application example.