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A description of an object-based audio workflow for media productions

: Gasull, A.; Sladeczek, C.; Sporer, T.

Bharitkar, S. ; Audio Engineering Society -AES-:
The future of audio entertainment technology - cinema, television and the internet : 57th AES international conference 2015; Hollywood, California, USA, 6 - 8 March 2015
Red Hook, NY: Curran, 2015
ISBN: 978-1-5108-0050-2
Audio Engineering Society (AES International Conference) <57, 2015, Hollywood/Calif.>
Conference Paper
Fraunhofer IDMT ()

The object-based audio approach can provide the audience with a new immersive sound experience that so far could not be achieved with conventional channel-based productions. Moved by these benefits, the interest of the media industry in applying this concept has increased dramatically in the recent years. However, the object-based approach does not only imply an improved listening experience, but it also brings a much more flexible workflow and new possibilities to sound engineers, from the recording process to the playback systems. This paper presents the results of a research project in this regard, in order to provide the creative production process with a flexible and simple workflow using the advantages of the object-based audio technologies.