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CHESS: Personalized storytelling experiences in museums

: Katifori, Akrivi; Karvounis, Manos; Kourtis, Vassilis; Kyriakidi, Marialena; Roussou, Maria; Tsangaris, Manolis; Vayanou, Maria; Ioannidis, Yannis; Balet, Olivier; Prados, Thibaut; Keil, Jens; Engelke, Timo; Pujol, Laia


Mitchell, Alex (Ed.):
Interactive Storytelling. 7th International Conference on Interactive Digital Storytelling, ICIDS 2014 : Singapore, November 3-6, 2014, Proceedings
Cham: Springer International Publishing, 2014 (Lecture Notes in Computer Science 8832)
ISBN: 978-3-319-12336-3 (Print)
ISBN: 978-3-319-12337-0 (Online)
International Conference on Interactive Digital Storytelling (ICIDS) <7, 2014, Singapore>
Conference Paper
Fraunhofer IGD ()
art history; interactive digital storytelling; non-linear interactive story narrations; non-linear storytelling; personalization; authoring; mobile augmented reality (AR); Business Field: Digital society; Research Area: Computer Graphics (CG); Research Area: Human Computer Interaction (HCI)

In this work, we present the CHESS research prototype system which offers personalized, interactive digital storytelling experiences to enhance museum visits, demonstrating the authoring and visiting experiences.