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Emotion-enabled Haptic-based serious game for post stroke rehabilitation

: Hou, Xiyuan; Sourina, Olga


Magnenat-Thalmann, N. ; Association for Computing Machinery -ACM-:
19th ACM Symposium on Virtual Reality Software and Technology, VRST 2013
New York: ACM, 2013
ISBN: 978-145-032-379-6
Symposium on Virtual Reality Software and Technology (VRST) <19, 2013, Singapore>
Conference Paper
Fraunhofer IDM@NTU ()
brain-computer interfaces (BCI); haptic rendering; serious games

In this paper, we propose and develop a novel adaptive haptic-based serious game for post stroke rehabilitation. Real-time patients emotions monitoring based on the Electroencephalogram (EEG) is used as an additional game control. A subject-dependent algorithm recognizing negative and positive emotions from EEG is integrated. Force feedback is proposed and implemented in the game. The proposed EEG-enabled haptic-based serious game could help to promote rehabilitation of the patients with motor deficits after stroke. Such games could be used by the patients for post stroke rehabilitation even at home convenience without a nurse presence. Copyright