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Designing collaborative group experience for museums with telebuddy

Presentation held at the Conference "Museums and the Web" 2003
: Hoffmann, A.; Göbel, S.

Fulltext (HTML; )

2003, 18 pp.
International Conference Museums and the Web <7, 2003, Charlotte/NC>
Conference Paper, Electronic Publication
Fraunhofer IGD ()
user-centered design; mixed reality; telepresence; physical avatar; mobile webcam; wearable computing

In this paper we describe the Telebuddy project that aims to connect a live audience with an Internet community. Telebuddy is a physical avatar equipped with camera, microphone and speakers and connected to the Internet. Online users access the Telebuddy system via an Internet platform and communicate with people at remote places. With Telebuddy a novel user experience of feeling present at distant locations - feeling "tele-present" - can be achieved. Within a museum's environment several application scenarios are possible and will be discussed.