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Taxonomic concepts for storyboarding digital games for learning in context

: Jantke, K.P.; Knauf, R.

Helfert, M. ; Institute for Systems and Technologies of Information, Control and Communication -INSTICC-, Setubal:
4th International Conference on Computer Supported Education 2012. Proceedings. Vol.2 : Porto, Portugal, 16 - 18 April, 2012
SciTePress, 2012
ISBN: 978-989-856507-5
International Conference on Computer Supported Education (CSEDU) <4, 2012, Porto>
Conference Paper
Fraunhofer IDMT ()

The design and employment of digital games for serious purposes such as learning has several prerequisites. Designing a game that affects human players effectively requires the anticipation of particular human game playing experiences. Recent digital games taxonomies provide the WHAT and storyboarding is the technology for determining the HOW of planning the manifold of potential affective experiences in digital game playing. Game-based learning needs storyboarding and storyboarding needs concepts of digital games taxonomies. The appropriate consolidation of taxonomies and storyboarding results in explicit media didactics in context.