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On user-interaction in 3D reconstruction

: Schneider, David; Eisert, Peter


Fusiello, A. ; European Association for Computer Graphics -EUROGRAPHICS-:
Eurographics 2012. Posters : May 13 - 18, 2012, Cagliari, Italy
Aire-la-Ville: Eurographics Association, 2012
European Association for Computer Graphics (Eurographics Annual Conference) <33, 2012, Cagliari>
Conference Paper
Fraunhofer HHI ()

For many computer graphics tasks such as segmentation, tracking or retargeting, algorithms are designed to allow user interaction. For real-world applications, tools which give users some form of control are often preferred over fully automatic ones. In 3D reconstruction, however, algorithms are typically non-interactive and errors are corrected after reconstruction in generic 3D modeling software. In this contribution, we discuss fundamental algorithmic considerations regarding interactivity in 3D reconstruction and we outline an optimization-based reconstruction framework which allows the incorporation of interactive tools as energy terms.