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2003
Journal Article
Titel
Interaktive Analyse kinematischer Mechanismen in virtuellen Umgebungen
Abstract
The article introduces an approach towards real-time, intuitive kinematics simulation in virtual environments, which extends the current state-of-the-art in virtual assembling. The objective is to allow the validation of assemblies that include mechanisms, by experiencing the behaviour of critical transmission areas during the virtual assembly process. Kinematics properties are either extracted from CAD and converted for the virtual simulation along with the geometry or they are defined incrementally in the virtual environment building kinematic chains of parts reducing step-by-step the degrees of freedom of the assembled parts. Kinematics in the virtual environment is expressed in the form of geometric constraints, which are solved in real-time during interaction with the virtual prototypes.
Author(s)