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Exer-learning games: Transferring hopscotch from the schoolyard to the classroom

: Lucht, M.; Domagk, S.; Mohring, M.


Bramer, M.:
Artificial Intelligence in Theory and Practice III : Held as Part of WCC 2010, Brisbane, September 20-23, 2010
Berlin: Springer, 2010 (IFIP advances in information and communication technology 331)
ISSN: 1868-4238
ISBN: 978-3-642-15285-6 (print)
ISBN: 978-3-642-15286-3
International Conference on Artificial Intelligence <3, 2010, Brisbane>
Conference Paper
Fraunhofer IDMT ()

In this paper we present the idea of Exer-learning games - integrating the element of exercise into serious games. The combination of motion, learning and playing is assumed to facilitate intrinsic motivation and learning achievements. For the application of exer-learning games, the concept of HOPSCOTCH is introduced that is inspired by the popular childrens game. Two demonstrators of this concept have been realized and evaluated: HOPSCOTCHpad and HOPSCOTCHmobile. First results show a positive feedback from scholars and teachers. Finally, future directions for our research on HOPSCOTCH are described that could model research on exer-learning games as well as their application in the classroom.