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  4. Automatic pre-positioning of virtual clothing
 
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2003
Conference Paper
Title

Automatic pre-positioning of virtual clothing

Abstract
In this paper we present a method for dressing virtual humans using CAD cloth data. Our method is based on the idea of geometric pre-positioning and physically-based simulation for end-positioning. The geometric pre-positioning algorithm places several pieces of clothing automatically and simultaneously around the human body in such a way that the final fitting can be computed efficiently by a physically-based cloth simulation. The dressed virtual humans look realistic and our dressing method can be used in applications like virtual boutique.
Author(s)
Groß, C.
Fuhrmann, A.
Luckas, V.
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
Spring Conference on Computer Graphics 2003. Proceedings  
Conference
Spring Conference on Computer Graphics (SCCG)  
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • cloth modeling

  • Simulation

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