Fraunhofer-Gesellschaft

Publica

Hier finden Sie wissenschaftliche Publikationen aus den Fraunhofer-Instituten.

Storylining suspense: An authoring environment for structuring non-linear interactive narratives

 
: Schneider, O.; Braun, N.; Habinger, G.

Skala, V. ; European Association for Computer Graphics -EUROGRAPHICS-:
WSCG 2003, International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision. Proceedings. Part 3
Plzen: University of West Bohemia, 2003 (Journal of WSCG 11,3)
ISSN: 1213-6972
pp.411-417
International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG) <11, 2003, Plzen, Czech Republic>
English
Conference Paper
Fraunhofer IGD ()
authoring; interactive storytelling; human computer interaction; computer game

Abstract
We describe an approach to a new authoring method for interactive storytelling. After positioning digital storytelling in a theoretical context to literature, we consider the author's view of the tools to be used and introduce a coherent environment that does not restrict the creative process and lets the author feel comfortable, leading him to create well-narrated, interactive non-linear stories. We describe the implementation of the story engine authoring module, which is followed by a project description.

: http://publica.fraunhofer.de/documents/N-15572.html