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Emotional interaction in a hybrid conversational group

 
: Iurgel, I.

Prendinger, H.:
International Workshop on Lifelike Animated Agents Tools, Affective Functions, and Applications 2002. Proceedings : National Center of Sciences, Tokyo, Japan, August 19, 2002. Held at The Seventh Pacific Rim International Conference on Artificial Intelligence
Tokyo, 2002
pp.52-57
Pacific Rim International Conference on Artificial Intelligence <7, 2002, Tokyo>
International Workshop on Lifelike Animated AgentsTools, Affective Functions, and Applications <2002, Tokyo>
English
Conference Paper
Fraunhofer IGD ()
lifelike avatar; animated agent; Animated agent behavior; emotion expression; models of emotion and personality

Abstract
This paper presents a hybrid conversation group of talking heads, and discusses some solutions concerning emotions and social-emotional signs in more detail. A hybrid conversation group consists of real and virtual members, which meet to discuss some specific theme. The use of such a group, together with digital storytelling techniques, is a promising way of engaging the user in the exploration of complex and multi-faceted knowledge.
An import issue in a hybrid conversation group are the emotions and the social-emotional signs of the virtual characters, because those signs are necessary for the development of sub-plots in which the characters establish friendship and respect relationships with the user. Reciprocity, "Tit for tat", turns out to be one important basic measure for the calculation of social-emotional signs of virtual characters, with the second measure being norm levels of exchange. Parametric variations of measurement of equity considerations of the virtual characters already comprise a wide range of personality trait differences.

: http://publica.fraunhofer.de/documents/N-15424.html