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Design issues for conversational user interfaces: Animating and controlling 3D faces

: Müller, W.; Spierling, U.; Alexa, M.; Iurgel, I.

Ecole Polytechnique Federale de Lausanne -EPFL-:
Avatars 2000
Lausanne, 2000
Avatars Workshop <2000, Lausanne>
Conference Paper
Fraunhofer IGD ()
avatar; conversational user interface agent; facial animation; behavioural animation

Software agents and assistants together with their adequate visual representations lead to so-called social user interfaces, incorporating natural language interaction, context awareness and anthropomorphic avatars. Today s challenge is to build a suitable visualization architecture for anthropomorphic conversational user interfaces, and to design believable and appropriate face-to-face interactions including human attributes such as emotions. An integrated approach to these tasks is presented.