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2000
Conference Paper
Titel
Design issues for conversational user interfaces: Animating and controlling 3D faces
Abstract
Software agents and assistants together with their adequate visual representations lead to so-called social user interfaces, incorporating natural language interaction, context awareness and anthropomorphic avatars. Today s challenge is to build a suitable visualization architecture for anthropomorphic conversational user interfaces, and to design believable and appropriate face-to-face interactions including human attributes such as emotions. An integrated approach to these tasks is presented.
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