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Beyond scenegraphs concepts - Visual design pattern

: Grimm, P.

Dörner, R.; Geiger, C.; Grimm, P.; Haller, M. ; Association for Computing Machinery -ACM-, Special Interest Group on Graphics -SIGGRAPH-; European Association for Computer Graphics (Eurographics):
Production process of 3D computer graphics applications - structures, roles and tools. Workshop proceedings : ACM SIGGRAPH and Eurographics Campfire, June 1 - June 4, 2002, Snowbird, Utah, USA
Aachen: Shaker, 2002 (C-LAB publication 13)
ISBN: 3-8322-0241-2
Workshop "Production Process of 3D Computer Graphics Applications" <2002, Snowbird/Utah>
Conference Paper
Fraunhofer IGD ()
3D-Komponent; visual design pattern; Szenengraph; design; production process

In order to have more and better 3D content, there is an urgent demand for making the development of 3D environments easier. The approach presented in this position paper is to show the potential of software engineering concepts applied to 3D computers graphics and the concept of Visual Design Pattern derived from such applications. The motivation for this concept is to close the existing gap between an abstract description of an idea and a practical implementation. It enables authors to use one "language" to describe a scene throughout the entire production process. Visual Design Patterns represent the underlying structures for the production process. In addition, they offer dedicated visualization metaphors for their use in authoring environments. For demonstration purposes, the development of a virtual human will be shown using Visual Design Pattern. This example will be used to analyze and rate the concept of Visual Design Pattern compared to conventional 3D content development.