Fraunhofer-Gesellschaft

Publica

Hier finden Sie wissenschaftliche Publikationen aus den Fraunhofer-Instituten.
2017What’s going on in energy efficiency research? A platform to enhance the transparency of energy research funding in Germany
Hirzel, Simon; Plötz, Patrick; Rohde, Clemens; Teufel, Benjamin; Krassowski, Joachim; Beier, Carsten; Rauscher, Thomas; Frick, Jürgen; Schreiner, Michael; Wagner, Hermann-Josef; Flamme, Stefan; Pöstges, Arne; Oppermann, Leif; Heiwolt, Karoline; Ruland, Rudolf; Sikorski, Lukas; Seier, Maximilian; Frietsch, Oliver; Koch, Thomas
Konferenzbeitrag
2016Mobile cross-media visualisations made from building information modelling data
Oppermann, L.; Shekow, M.; Bicer, D.
Konferenzbeitrag
2016On the use of audio in the educational location based game platform MILE
Brosda, C.; Schaal, S.; Bartsch, S.; Oppermann, L.
Konferenzbeitrag
2016Pervasive games
Oppermann, L.; Slussareff, M.
Konferenzbeitrag
2016Playing on AREEF -evaluation of an underwater augmented reality game for kids
Oppermann, L.; Blum, L.; Shekow, M.
Konferenzbeitrag
2015Augmented Reality Supported Learning
Brosda, C.; Oppermann, L.
Zeitschriftenaufsatz
2015Auto AR – In Situ Visualization for Building Information Modelling
Oppermann, L.
Zeitschriftenaufsatz
2015EnArgus: Zentrales Informationssystem Energieforschungsförderung
Oppermann, Leif; Hinrichs, Elke; Schade, Ulrich; Koch, Thomas; Rettweiler, Manuela; Ohrem, Frederike; Plötz, Patrick; Beier, Carsten; Prinz, Wolfgang
Konferenzbeitrag
2015The smartphone project - an augmented dance performance
Oppermann, L.; Putschli, C.; Brosda, C.; Lobunets, O.; Prioville, F.
Konferenzbeitrag
2014Natural Europe educational games suite: Using structured museum-data for creating mobile educational games
Rojas, Sarah Leon; Oppermann, Leif; Blum, Lisa; Wolpers, Martin
Konferenzbeitrag
2014On maximum geometric finger-tip recognition distance using depth sensors
Shekow, M.; Oppermann, L.
Konferenzbeitrag
2013AREEF multi-player underwater augmented reality experience
Oppermann, L.; Blum, L.; Lee, J.Y.; Seo, J.H.
Konferenzbeitrag
2013Interaktionen in virtuellen Welten
Dörner, R.; Geiger, C.; Oppermann, L.; Paelke, V.
Aufsatz in Buch
2013TOTEM.Scout: A mobile tool for in-situ creation of location-based content
Jurgelionis, A.; Wetzel, R.; Blum, L.; Oppermann, L.
Konferenzbeitrag
2012The final TimeWarp: Using form and content to support player experience and presence when designing location-aware mobile augmented reality games
Blum, L.; Wetzel, R.; McCall, R.; Oppermann, L.; Broll, W.
Konferenzbeitrag
2012Proposal for the 4th workshop on mobile gaming, mobile life - Interweaving the virtual and the real
Grüter, B.; Mügge, H.; Oppermann, L.; Billinghurst, M.
Konferenzbeitrag
2012Subjective and behavioral presence measurement and interactivity in the collaborative augmented reality game TimeWarp
Pütten, A.M. von der; Klatt, J.; Ten Broeke, S.; McCall, R.; Krämer, N.C.; Wetzel, R.; Blum, L.; Oppermann, L.; Klatt, J.
Zeitschriftenaufsatz
2012Tidy city: A location-based game supported by in-situ and web-based authoring tools to enable user-created content
Wetzel, R.; Blum, L.; Oppermann, L.
Konferenzbeitrag
2011Locating experience: Touring a pervasive performance
Chamberlain, A.; Oppermann, L.; Flintham, M.; Benford, S.; Tolmie, P.; Adams, M.; Farr, J.R.; Tandavanitj, N.; Marshall, J.; Rodden, T.
Zeitschriftenaufsatz