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2019 | Beyond the individual: Understanding social structures of an online player matchmaking website Wallner, G.; Schinnerl, C.; Schiller, M.H.; Monte Calvo, A.; Pirker, J.; Sifa, R.; Drachen, A. | Zeitschriftenaufsatz |
2018 | Analyzing player networks in Destiny Pirker, J.; Rattinger, A.; Drachen, A.; Sifa, R. | Zeitschriftenaufsatz |
2018 | Controlling the crucible: A novel PvP recommender systems framework for destiny Sifa, R.; Pawlakos, E.; Zhai, K.; Haran, S.; Jha, R.; Klabjan, D.; Drachen, A. | Konferenzbeitrag |
2018 | Online-only friends, real-life friends or strangers? Differential associations with passion and social capital in video game play Perry, R.; Drachen, A.; Kearney, A.; Kriglstein, S.; Nacke, L.E.; Sifa, R.; Wallner, G.; Johnson, D. | Zeitschriftenaufsatz |
2018 | Profiling in Games: Understanding Behavior from Telemetry Sifa, Rafet; Drachen, Anders; Bauckhage, Christian | Aufsatz in Buch |
2018 | To be or not to be... social: Incorporating simple social features in mobile game customer lifetime value predictions Drachen, A.; Pastor, M.; Liu, A.; Fontaine, D.J.; Chang, Y.; Runge, J.; Sifa, R.; Klabjan, D. | Konferenzbeitrag |
2018 | What moves players? Visual data exploration of Twitter and gameplay data Drescher, C.; Wallner, G.; Kriglstein, S.; Sifa, R.; Drachen, A.; Pohl, M. | Konferenzbeitrag |
2017 | Curiously motivated Schaekermann, M.; Ribeiro, G.; Wallner, G.; Kriglstein, S.; Johnson, D.; Drachen, A.; Sifa, R.; Nacke, L.E. | Konferenzbeitrag |
2016 | Guns and guardians: Comparative cluster analysis and behavioral profiling in destiny Drachen, A.; Green, J.; Gray, C.; Harik, E.; Lu, P.; Sifa, R.; Klabjan, D. | Konferenzbeitrag |
2016 | How playstyles evolve: Progression analysis and profiling in Just Cause 2 Pirker, J.; Griesmayr, S.; Drachen, A.; Sifa, R. | Konferenzbeitrag |
2016 | Integrating and inspecting combined behavioral profiling and social network models in Destiny Rattinger, A.; Wallner, G.; Drachen, A.; Pirker, J.; Sifa, R. | Konferenzbeitrag |
2016 | Predicting player churn in destiny. A Hidden Markov models approach to predicting player departure in a major online game Tamassia, M.; Raffe, W.; Sifa, R.; Drachen, A.; Zambetta, F.; Hitchens, M. | Konferenzbeitrag |
2016 | Predicting retention in sandbox games with tensor factorization-based representation learning Sifa, Rafet; Srikanth, Sridev; Drachen, Anders; Ojeda, César; Bauckhage, Christian | Konferenzbeitrag |
2016 | Stylized facts for mobile game analytics Drachen, A.; Ross, N.; Runge, J.; Sifa, R. | Konferenzbeitrag |
2015 | The Age of Analytics Bauckhage, C.; Drachen, A.; Thurau, C. | Zeitschriftenaufsatz |
2015 | Clustering game behavior data Bauckhage, Christian; Drachen, Anders; Sifa, Rafet | Zeitschriftenaufsatz |
2015 | Large-scale cross-game player behavior analysis on steam Sifa, Rafet; Drachen, Anders; Bauckhage, Christian | Konferenzbeitrag |
2015 | Predicting purchase decisions in mobile free-to-play games Sifa, Rafet; Hadiji, Fabian; Runge, Julian; Drachen, Anders; Kersting, Kristian; Bauckhage, Christian | Konferenzbeitrag |
2014 | Archetypal game recommender systems Sifa, R.; Bauckhage, C.; Drachen, A. | Konferenzbeitrag |
2014 | Beyond heatmaps: Spatio-temporal clustering using behavior-based partitioning of game levels Bauckhage, C.; Sifa, R.; Drachen, A.; Thurau, C.; Hadiji, F. | Konferenzbeitrag |
2014 | A Comparison of Methods for Player Clustering via Behavioral Telemetry Drachen, Anders; Thurau, Christian; Sifa, Rafet; Bauckhage, Christian | Bericht |
2014 | The name in the game: Patterns in character names and gamer tags Drachen, A.; Sifa, R.; Thurau, C. | Zeitschriftenaufsatz |
2014 | The playtime principle: Large-scale cross-games interest modeling Sifa, R.; Bauckhage, C.; Drachen, A. | Konferenzbeitrag |
2014 | Predicting player churn in the wild Hadiji, F.; Sifa, R.; Drachen, A.; Thurau, C.; Kersting, K.; Bauckhage, C. | Konferenzbeitrag |
2013 | Behavior evolution in Tomb Raider Underworld Sifa, R.; Drachen, A.; Bauckhage, C.; Thurau, C.; Canossa, A. | Konferenzbeitrag |
2012 | Guns, swords and data: Clustering of player behavior in computer games in the wild Drachen, A.; Sifa, R.; Bauckhage, C.; Thurau, C. | Konferenzbeitrag |
2012 | How players lose interest in playing a game: An empirical study based on distributions of total playing times Bauckhage, Christian; Kersting, Kristian; Sifa, Rafet; Thurau, Christian; Drachen, Anders; Canossa, Alessandro | Konferenzbeitrag |
2011 | Naming virtual identities: Patterns and inspirations for character names in world of warcraft Thurau, C.; Drachen, A. | Konferenzbeitrag |