Fraunhofer-Gesellschaft

Publica

Hier finden Sie wissenschaftliche Publikationen aus den Fraunhofer-Instituten.
2018HIPS - a virtual reality hip prosthesis implantation simulator
Kaluschke, Maximilian; Weller, Rene; Zachmann, Gabriel; Pelliccia, Luigi; Lorenz, Mario; Klimant, Philipp; Atze, Johannes P.G.; Möckel, Falk; Knopp, Sebastian
Conference Paper
2018A Virtual Hip Replacement Surgery Simulator with Realistic Haptic Feedback
Kaluschke, M.; Weller, R.; Zachmann, G.; Pelliccia, L.; Lorenz, M.; Klimant, P.; Knopp, S.; Atze, J.P.G.; Möckel, F.
Conference Paper
2016Novel morphological features for non-mass-like breast lesion classification on DCE-MRI
Razavi, M.; Wang, L.; Tan, T.; Karssemeijer, N.; Linsen, L.; Frese, U.; Hahn, H.K.; Zachmann, G.
Conference Paper
2009Visual computing for medical diagnosis and treatment
Klein, J.; Friman, O.; Hadwiger, M.; Preim, B.; Ritter, F.; Vilanova, A.; Zachmann, G.; Bartz, D.
Journal Article
2008Advanced Algorithms in Medical Computer Graphics
Klein, J.; Bartz, D.; Friman, O.; Hadwiger, M.; Preim, B.; Ritter, F.; Vilanova, A.; Zachmann, G.
Conference Paper
2006A model for the expected running time of collision detection using AABB trees
Weller, R.; Klein, J.; Zachmann, G.
Conference Paper
2006Punktbasiertes 3D-Tracking starrer und dynamischer Modelle mit einem Stereokamerasystem für Mixed Reality
Schwald, B.
: Encarnacao, J.L. (Prüfer); Zachmann, G. (Prüfer)
Dissertation
2005Collision detection for deformable objects
Teschner, M.; Kimmerle, S.; Heidelberger, B.; Zachmann, G.; Raghupathi, L.; Fuhrmann, A.; Cani, M.-P.; Faure, F.; Straßer, W.; Volino, P.
Journal Article
2005Eurographics 2005. Tutorial 2 - Collision Handling in Dynamic Simulation Environments
Teschner, M.; Heidelberger, B.; Manocha, D.; Govindaraju, N.; Zachmann, G.; Kimmerle, S.; Mezger, J.; Fuhrmann, A.
Conference Proceedings
2005Real-time collision detection for dynamic virtual environments
Zachmann, G.; Teschner, M.; Kimmerle, S.; Heidelberger, B.; Raghupathi, L.; Fuhrmann, A.
Conference Paper
2004Collision detection for deformable objects
Teschner, M.; Kimmerle, S.; Heidelberger, B.; Zachmann, G.; Fuhrmann, A.; Raghupathi, L.; Magnenat-Thalmann, N.; Straßer, W.; Volino, P.
Conference Paper
2002Verfahren und Vorrichtung zur Kollisionserkennung von Objekten
Zachmann, G.
Patent
2001Natural and Robust Interaction in Virtual Assembly Simulation
Zachmann, G.; Rettig, A.
Conference Paper
2001Optimizing the collision detection pipeline
Zachmann, G.
Conference Paper
2001Virtual Reality in assembly simulation: Collision detection, simulation algorithms, and interaction techniques
Zachmann, G.
: Encarnacao, J.L. (Prüfer); Cruz-Neira, C. (Prüfer)
Dissertation
2000Optimierung und Vergleich verschiedener inkrementeller und hierarchischer Kollisionsalgorithmen
Flick, A.
: Zachmann, G. (Prüfer)
Thesis
1999Natürliche Interaktion in virtuellen Umgebungen
Hoppe, S.
: Zachmann, G. (Prüfer)
Thesis
1999Untersuchung verschiedener Display-Technologien bezüglich der notwendigen Auflösung von in VR-Szenarien dargestellten alphanumerischen Informationen
Kelz, M.
: Zachmann, G. (Prüfer); Schiefele, J. (Prüfer)
Thesis
1999Virtual Reality as a Tool for Verification of Assembly and Maintenance Processes
Zachmann, G.; Gomes de Sa, A.; Jakob, U.
Journal Article
1998Integrating Virtual Reality for Virtual Prototyping
Gomes de Sa, A.; Zachmann, G.
Conference Paper
1998Kollisionserkennung von nicht-starren Objekten
Giersig, A.
: Kestner, W. (Prüfer); Groch, W.-D. (Prüfer); Zachmann, G. (Prüfer)
Thesis
1998Konzeption eines Interaktionsmanagers für virtuelle Umgebungen
Zieringer, A.
: Zachmann, G. (Prüfer)
Thesis
1998Rapid Collision Detection by Dynamically Aligned DOP-Trees
Zachmann, G.
Conference Paper
1998VR-techniques for industrial applications
Zachmann, G.
Book Article
1997Distortion Correction of Magnetic Fields for Position Tracking
Zachmann, G.
Conference Paper
1997Grenzen der Virtualisierung
Encarnacao, J.L.; Dai, F.; Pino, A. del; Haase, H.; Jakob, U.; Unbescheiden, M.; Zachmann, G.
Conference Paper
1997Real-time and exact collision detection for interactive Virtual Prototyping
Zachmann, G.
Conference Paper
1996A language for describing behaviour of and interaction with virtual worlds
Zachmann, G.
Conference Paper
1996Virtual prototyping examples for automotive industries
Dai, F.; Felger, W.; Frühauf, T.; Göbel, M.; Reiners, D.; Zachmann, G.
Conference Paper
1995The BoxTree. Enabling real-time and exact collision detection of arbitrary polyhedra
Zachmann, G.; Felger, W.
Conference Paper
1994Interaktions-Toolkit
Felger, W.; Schäfer, R.; Zachmann, G.
Report
1994Realism in Virtual Reality
Astheimer, P.; Dai, F.; Göbel, M.; Kruse, R.; Müller, S.; Zachmann, G.
Book Article