Fraunhofer-Gesellschaft

Publica

Hier finden Sie wissenschaftliche Publikationen aus den Fraunhofer-Instituten.
2017Farbrealistisches Rendering
Schwenk, Karsten; Bockholt, Ulrich
Book Article
2013Extending a distributed virtual reality system with exchangeable rendering back-ends
Schwenk, Karsten; Voss, Gerrit; Behr, Johannes; Jung, Yvonne; Limper, Max; Herzig, Pasquale; Kuijper, Arjan
Journal Article
2013Fast and efficient vertex data representations for the web
Jung, Yvonne; Limper, Max; Herzig, Pasquale; Schwenk, Karsten; Behr, Johannes
Conference Paper
2013Fast, progressive loading of binary-encoded declarative-3D web content
Limper, Max; Jung, Yvonne; Behr, Johannes; Sturm, Timo; Franke, Tobias; Schwenk, Karsten; Kuijper, Arjan
Journal Article
2013Filtering noise in progressive stochastic ray tracing - Four optimizations to improve speed and robustness
Schwenk, Karsten; Behr, Johannes; Fellner, Dieter W.
Journal Article
2013Filtering techniques for low-noise previews of interactive stochastic ray tracing
Schwenk, Karsten
: Fellner, Dieter W. (Referent); Dachsbacher, Carsten (Referent)
Dissertation
2012CommonSurfaceShader revisited: Improvements and experiences
Schwenk, Karsten; Jung, Yvonne; Voss, Gerrit; Sturm, Timo; Behr, Johannes
Conference Paper
2012Practical noise reduction for progressive stochastic ray tracing with perceptual control
Schwenk, Karsten; Kuijper, Arjan; Behr, Johannes; Fellner, Dieter W.
Journal Article
2012Precomputed radiance transfer as a variance reduction technique - a small case study
Schwenk, Karsten
Conference Paper
2012Radiance filtering for interactive path tracing
Schwenk, Karsten; Drevensek, Timm
Conference Paper
2012A system architecture for flexible rendering back-ends in distributed virtual reality applications
Schwenk, Karsten; Voss, Gerrit; Behr, Johannes
Conference Paper
2011CommonVolumeShader: Simple and portable specification of volumetric light transport in X3D
Schwenk, Karsten; Behr, Johannes; Fellner, Dieter W.
Conference Paper
2011An error bound for decoupled visibility with application to relighting
Schwenk, Karsten; Behr, Johannes; Fellner, Dieter W.
Conference Paper
2011Real-time rendering of dynamic area and volume lights using hierarchical irradiance volumes
Schwenk, Karsten
Conference Paper
2010Adapting precomputed radiance transfer to real-time spectral rendering
Schwenk, Karsten; Franke, Tobias; Drevensek, Timm; Kuijper, Arjan; Bockholt, Ulrich; Fellner, Dieter W.
Conference Paper
2010Modeling wavelength-dependent BRDFs as factored tensors for real-time spectral rendering
Schwenk, Karsten; Kuijper, Arjan; Bockholt, Ulrich
Conference Paper
2010A modern declarative surface shader for X3D
Schwenk, Karsten; Jung, Yvonne; Behr, Johannes; Fellner, Dieter W.
Conference Paper