Fraunhofer-Gesellschaft

Publica

Hier finden Sie wissenschaftliche Publikationen aus den Fraunhofer-Instituten.
2021A GAN-based Approach toward Architectural Line Drawing Colorization Prototyping
Sun, Qian; Chen, Yan; Tao, Wenyuan; Jiang, Han; Zhang, Mu; Chen, Kan; Erdt, Marius
Journal Article
2021High-performance Adaptive Texture Streaming and Rendering of Large 3D Cities
Zhang, Alex; Chen, Kan; Johan, Henry; Erdt, Marius
Journal Article
2020ArchGANs: Stylized Colorization Prototyping for Architectural Line Drawing
Tao, Wenyuan; Jiang, Han; Sun, Qian; Zhang, Mu; Chen, Kan; Erdt, Marius
Conference Paper
2020High Performance Texture Streaming and Rendering of Large Textured 3D Cities
Zhang, Alex; Chen, Kan; Johan, Henry; Erdt, Marius
Conference Paper
2019Cascaded Parallel Filtering for Memory-Efficient Image-Based Localization
Cheng, Wentao; Lin, Weisi; Chen, Kan; Zhang, Xinfeng
Conference Paper
2019A two-point map-based interface for architectural walkthrough
Chen, Kan; Lee, Eugene
Conference Paper
2019A Two-stage Outlier Filtering Framework for City-Scale Localization using 3D SfM Point Clouds
Cheng, Wentao; Chen, Kan; Lin, Weisi; Goesele, Michael; Zhang, Xinfeng; Zhang, Yabin
Journal Article
2018An appearance-driven method for converting polygon soup building models for 3D geospatial applications
Chen, Kan; Johan, Henry; Erdt, Marius
Conference Paper
2015Animating 3D vegetation in real-time using a 2D approach
Chen, Kan; Johan, H.
Conference Paper
2014Multisensory experience with images
Chen, Kan; Zhang, Xingzi; Rasool, Shahzad; Johan, Henry; Sourin, Alexei
Conference Paper
2013Simple and efficient example-based texture synthesis using tiling and deformation
Chen, Kan; Johan, Henry; Müller-Wittig, Wolfgang K.
Conference Paper
2013A simple method to animate vegetation in images using simulation-guided grid-based warping
Chen, Kan; Johan, Henry
Conference Paper