Fraunhofer-Gesellschaft

Publica

Hier finden Sie wissenschaftliche Publikationen aus den Fraunhofer-Instituten.
2012Optimizing the user experience of mobile augmented reality applications
Braun, A.-K.
Dissertation
2011Methodological issues in studying player experiences of location aware games
Grüter, B.M.; McCall, R.; Braun, A.-K.; Baillie, L.
Journal Article
2011Using presence to evaluate an augmented reality location aware game
McCall, R.; Wetzel, R.; Löschner, J.; Braun, A.-K.
Journal Article
2009Colorimetric and photometric compensation for optical see-through displays
Weiland, C.; Braun, A.-K.; Heiden, W.
Conference Paper
2008Colorimetric and photometric compensation for see-through displays
Weiland, C.; Braun, A.-K.; Heiden, W.
Conference Paper
2008Experiences of evaluating presence in augmented realities
McCall, R.; Braun, A.-K.
Journal Article
2008Guidelines for designing augmented reality games
Wetzel, R.; McCall, R.; Braun, A.-K.
Conference Paper
2008Iterative design of a mobile Mixed Reality game
Braun, A.-K.; Löschner, J.; McCall, R.
Conference Paper
2008Morgan: A framework for realizing interactive realtime AR and VR applications
Ohlenburg, J.; Broll, W.; Braun, A.-K.
Conference Paper
2008Multi-dimensional interactive city exploration through mixed reality
Herbst, I.; Braun, A.-K.; McCall, R.; Broll, W.
Conference Paper
2008TimeWarp: Interactive time travel with a mobile mixed reality game
Herbst, I.; Braun, A.-K.; McCall, R.; Broll, W.
Conference Paper
2008Toward next-gen mobile AR games
Broll, W.; Lindt, I.; Herbst, I.; Ohlenburg, J.; Braun, A.-K.; Wetzel, R.
Journal Article
2008Towards evaluating place in location aware games
McCall, R.; Braun, A.-K.; Wetzel, R.
Conference Paper
2008Workshop Evaluating Player Experiences in Location Aware Games 2008
: McCall, R.; Braun, A.-K.; Wetzel, R.
Conference Proceedings
2007A distributed system for augmented reality experiences in science centers and museums
Wittkämper, M.; Braun, A.-K.; Herbst, I.; Herling, J.
Conference Paper
2007TimeWarp. An explorative outdoor mixed Reality Game
Herbst, I.; Braun, A.-K.; Ghellal, S.
Presentation
2006Meeting technology challenges of pervasive augmented reality games
Broll, W.; Ohlenburg, J.; Lindt, I.; Herbst, I.; Braun, A.-K.
Conference Paper
2005Adaptive Echtzeit-Simulation von Stoff und Haaren
Braun, A.-K.
: Rettig, A. (Prüfer)
Thesis